No one has tagged this product for Amazon search yet. Why not be the first to
suggest a search for which it should appear?
Owner Reviews, Ratings, Comments and Criticism
Fun:
Konami's classic Castlevania series has had a pretty good track record in the portable gaming world, and The Dracula X Chronicles is no different. Castlevania: The Dracula X Chronicles features the never before released in the U.S. Castlevania: Rondo of Blood. The game has been remastered and puts you in the shoes of Richter Belmont (and eventually a girl named Maria as well) as you take the fight to Dracula once again. The remastered game features some numbing difficulty, a nicely realized mix of 2-D and 3-D graphics, and some brilliant level design as well. While Rondo of Blood is a little on the short side, there are some extras (one in particular) that are worth the price of admission alone. The original Rondo of Blood can be found as well, but the real meat and potatoes is the fact that Castlevania: Symphony of the Night is an unlockable extra. Yes, that's right, the classic game that is one of the finest games ever made is available as an unlockable extra, and even better, it runs virtually flawlessly on the PSP. Whether you manage to beat Rondo of Blood though is another story, as the game does offer some quite unforgiving difficulty. This really shouldn't be too much of a surprise for veterans of the series, but be warned, casual gamers will get turned off. That aside, Castlevania: The Dracula X Chronicles is a great excursion in the long running and beloved series, and the fact the legendary Symphony of the Night is included makes this game an absolute must own for PSP owners.
Comment | Permalink |
function showYesNoCommunityResponse(uId,result,value) {
var msgLayer = getElement("thanks" + uId);
if ( result == "SUCCESS" ) {
msgLayer.innerHTML = "Thanks for the valuable feedback you provided to other Amazon.com readers and reviewers. Your vote will be counted and will appear on the product page within 24 hours.";
} else {
showVoteErrorResponse(msgLayer,result,value);
}
}
(Report this)
Back To Top