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Project: Snowblind is a first person shooter set sometime in the future during an uprising in Hong Kong that mushrooms into a global threat. You are sent in with your squad in order to quell the uprising, but somewhere along the lines, you are injured in battle and deemed an acceptable candidate for nanosurgery and bioaugmentation. That all happens in the first 15 minutes. After you "wake up" things get really interesting. As a member of the elite, nanoenhanced, you have abilities that go far beyond the normal soldier. You have powers that allow you to shield yourself and reduced the damage dealt from enemy fire. You can slow down time, see heat signatures through walls, cloak and other things to help you on your quest. The great thing about this game is that it enables the player to play with a great deal of freedom. The ammo is plentiful and the health packs are spaced at appropriate intervals. Do you feel like going in silently and picking off the soldiers one by one, or do you feel like jumping into the middle of battle and laying waste to an entire regiment of enemy soldiers? The choice is yours. You can also drive vehicles, hijack gun turrets, shut down security cameras, and even overload and control mechs in order to destroy the competition. This game has a good supply of weapons that range from a standard silenced pistol to an electronic device called an "icepick" used to take over robotic adversaries. Included as well are the shotguns, rocketlauncers, fletchette guns, mine launchers and grenades that one would come to expect in a game of this class. Variety is truly the spice of life, and that is what makes this game fun. Graphically speaking, the environments are well detailed and gorgeous to look at, many of them have alternate paths and side buildings, rooms, and alleys to explore. The framerate clips along pretty smoothly and I haven't noticed any slowdown or glitches with this system. The A.I. is good and offers a solid challenge, but not so terrible that it overwhelmes you completely. The controls are fluid and easy to master, intuitivley placed buttons and a well mapped out control scheme add to this a great deal. So why only four stars you ask? For one, I wish that this game were a bit longer, and at times a bit more challenging. Inclusion of online modes is a good idea, but I dont play games online so I honestly cannot rate this feature. Overall, Project: Snowblind is a solid entry in the FPS genre that offers enough variety to be complex but not overwhelming, thus making it ideal to fans of the genre and newbies alike. Give it a shot, I think you will agree that it is a cool game with a large amount of variety and something for everyone.
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